In 2004, subsequent to the creation of the Virtual Machu Picchu computer interactive, two Cal State graduate students combined their creative talents in a joint M.A. thesis project entitled the Machu Picchu Bone Interactive. This multimedia learning module was created by Glenn Brewster from the Educational Technology Leadership program and Pauline Stahl from the Anthropology Department and features a talking skeleton who instructs the user in the basics of human osteological sex determination, skeletal pathology and cranial deformation using virtual reality imagery of Machu Picchu skulls.

Incorporation of the Machu Picchu Bone Interactive into Virtual Machu Picchu for future mass distribution is currently under development. In the meantime, we hope that you enjoy the introduction to the interactive preseted in the scene below.